Archive for the 'tengen toppa gurren lagann' Category

ABA Nominations From The “Third Wheel” of The ABA Committee: For I Am A Copycat And An Attention Seeker

But then again, aren’t most of us like that? 😛

Written by TheBigN

There have already been substantial posts in content from other members of the committee trying to bring to successful fruition the Anime Blog Awards, so chances are that this isn’t really going to be one of them. But I’ll rehash some thoughts that I had about them anyway, so you never know. I don’t think I really need to say this, but these views are mine alone and not representative of the ABA committee as a whole. There’s no real hivemind here, no matter how much people would like to think so. Okay, maybe Impz, but it’s okay if it’s him/her. 😛

Here comes the text onslaught.

Continue reading ‘ABA Nominations From The “Third Wheel” of The ABA Committee: For I Am A Copycat And An Attention Seeker’

Nomad’s Super Awesome Manga Review part Three + N.S.A.VN.R

By Nomad(Vote for Kamina)Otto
To begin with, I’d like to make a request of the Drastic community, vote for Kamina! No, seriously, it’s Saigar time, and on the 21st, Kamina is going up against Lord Genome in the Manliest Contest in Anime ™. Vote for whoever else you want in the other contests, but, Kamina holds a very special place in my heart, and he needs your votes. So, yeah, go to http://saigar08.michaeldodd.net/ and vote!
On to stuff slightly more closely related to the mission of this blog. It’s time for another round of manga reviewing, but, since I haven’t really started reading anything new, so it’s closer reviews of stuff that I’m already reading, focusing on Cloth Road, Mirai Nikki, and Otaku no Musume-san. I figured I should probably give you some newer stuff as well, which means it’s time to talk about the trio of visual novels I’m currently “playing.” The big problem with visual novels is that there’s a metric crap-ton of text, and I don’t really have the time or free brain-cycles to sit around and read them. So, I tend to start one, play it for a while, get swamped with work, and, then, when some other one that I really want to play is released, start that one, etc. So, yeah, I’m still in the middle of Utawarerumono and Saya no Uta and you’ll hear a little bit about each game. If you’re interested, read on (and vote for Kamina), otherwise, do whatever else you want to, but vote for Kamina. Oh yeah, I’m going to be getting in the specifics of what’s going on in each volume, so you will probably be spoiled if you keep reading.

Impressions on Tengen Toppa Gurren Lagann: Where’s My Reasonable Curbing?

You’ve already seen Nomad’s piece on the matter, so let me try and tackle it from a different angle. Expect spoilers and incoherent ramblings. :3

Best TTGL parody picture ever. :P

Continue reading ‘Impressions on Tengen Toppa Gurren Lagann: Where’s My Reasonable Curbing?’

The End of Tengen Toppa Gurren Lagann and GARDS

Written, Directed, Produced, and Starring: Nomad “Whoa man, epic” Otto

Dedicated to: The Gurren brigade’s Demon Leader: Kamina

About eight hours ago, give or take, I watched the end of Tengen Toppa Gureen Lagann. I must say, Gainax has done a very good job with the series, as they’ve kept the service down, the production values up, and GAR in the hearts of every man, woman, and child in the fair land of Greater Animeblogistan (Primary Exports: Angst!! and Pumpkin Pie). Of course, there are some weakness to the show (the awesome from the last group of episodes was almost drowned out by the sounds of physics crying), but I feel that I need to re-watch the whole thing as a chunk before I can get a handle on the deep analysis.

Actually, I’ve been doing a lot of stupid, masturbatory analysis recently, and not, say, reading the stack of books that stare at me from across my desk, or working on my problem sets, or writing an application for NSF-sponsored research trips to fantastic locales. To take a break from that shaz, here’s some quick, cold, clean reviewing/nitpicking/fanboyism for Tengen Toppa Gurren Lagann.

Continue reading ‘The End of Tengen Toppa Gurren Lagann and GARDS’

Cliché, Hotblood, and Super-Robots (Spoilers Abound)

By Nomadotto, not the BigN, so don’t get huffy at him

 

SPOILER WARNING:

IF YOU HAVEN’T SEEN TENGEN TOPPA GUREN LAGGAN 8

YET, DON’T READ THIS POST

 

SERIOUSLY, I’M NOT KIDDING

 

Continue reading ‘Cliché, Hotblood, and Super-Robots (Spoilers Abound)’

Now for something different: As Second Banana, It’s My Duty to Try Harder

Editor’s note: As a nice change of pace to what I’ve been doing here for these three little months, I’ve invited a couple of fairly intelligent friends that are also into anime to contribute to my blog. I trust them to do a good job, and expect that their views will provide a decent contrast to mine. This also will help when I’ll have no/little time to do the blogging, as I’m expect that might occur later on. Anyways, here’s nomadotto. Please treat him kindly.

4649 (yo-ro[ku]-shi-kuuuuuuuu) all. I’m your talented host’s crazy friend, Nomad. Because of finals, I’ve been asked to write a little something for the blog, to keep the unwashed still visiting this little corner of the blago-tubes. If you’re looking for interesting analysis of modern anime, you’re still at the right place, so don’t be alarmed by me showing up from time to time. With preliminaries out of the way, it’s time for the meat of today’s post, which are my current two obsessions

As you may or may not know, the third act of BattleMoonWars was released this past Saturday, and I’ve been playing it like some kind of possessed demon-thing. BattleMoonWars, for the unenlightened, is like a mash-up of super robotwars and Type-Moon, which means awesome. For an even more basic explanation, it’s a turn-based strategy game in which you control various characters from the Type-Moon universe in a battle against evil. It’s in Japanese, but most of the game isn’t too hard to read, with only some of the dialog and a special ability or two being un-readable. My suggestion to all you folks out there: Play the game. It might not be everyone’s cup of tea, but it’s a lot of fun, and, if you enjoy this game, you’ll probably also enjoy SuperRobotWars, which will go a long way to getting you familiarized with the kick-ass universe of giant robots and warrior spirit.

Oh, that reminds me of something that I forgot to mention about BattleMoonWars, and that’s the heavy presence of parodic elements within it. A very large percentage of enemies, attacks and abilities are pretty blatantly copied from some other source, in most cases, these are things like Getter Robo and Gundam, but some of the stuff is from sources as far afield as Sailor Moon (Fantis Moon, a.k.a. Arcuied Brunested, the magical girl) and Dragonball. I enjoy the parody here, because it’s mixed with enough original stuff and serious stuff that it’s not just a big joke. Moreover, because the gameplay is disjointed (e.g. There’s a definite “cut” in the game when you move from the dialog to the game map and from the game map to attack execution) you can get away with breaks in tone and mood without harming too much of the game.

This brings me to my second current obsession, tone in anime. It’s a very common problem, because art in general, and film (including things like tv shows), in particular, is all about creating emotional responses to itself. When you have something like a painting or a (non-epic) poem, you only have the space to make a single emotion or two and, since they’re so short, you can’t really get fatigued. However, in longer media, there’s a need to change gears from time to time, because otherwise, your audience gets bored and worn out. You have to take a step back, or else you’re going to end up with nothing but one-oneupmanship. For example, if you’ve just surprised someone in a slasher movie, trying to surprise them again is not only harder, but it requires even more of a shock. Eventually, you’ll have used your big guns, and you’ll be left with nothing. So, instead, you let the mood move down a little, and then hit them again. This formula is repeated time and time again in horror movies: shock relax shock relax ad nasuem.

The problem with this is two-fold. First, when changing the mood, it’s important that you establish boundaries, and, second, you need to make sure that the tone of the work as a whole survives. Let’s begin with the first concern, boundaries. Boundaries allow you to say “this is a sad part and this is a happy part” but much more subtly. By using the standard tools of film, for example, a cut without an establishing shot is mentally part of the same scene, whereas the inclusion of an establishing shot really drives home the point that this is a different portion of the film. This allows you to mentally “key” the viewers in to what mood you’re trying to establish.

The problem with establishing too many boundaries is that the film ceases to flow as a work. Something that’s too choppy isn’t unified, tonally or otherwise, and, so you get something that isn’t a “work” per say. Instead you get successive waves of emotion that add up to nothing. This is especially a problem with TV anime, which have built in breaks for episodes. This means that unless you’re very careful about keeping the tone consistent, you end up with pretty much nothing lasting.

If you’re curious as to what brought this about, it’s caused by the back to back watching of The Girl who Leapt Through Time and Episodes 6 and 7 of Tengen Toppa Gurren Lagann. Basically, I was struck by how much TGWLTT felt like a “work” while Gurren Lagann felt like a bunch of (awesome) stuff put together. My suggestion for fixing this: no more x episodes, where x can be filler or fanservice, or whatever. It breaks up the story and the tone too much, and, when you watch things one after the other, it makes the show look crappier than a film. That’s pretty much all I’ve got to say for today, it’s time to rock out, ‘cus I’ve got no work left!

Kamina gets it, and now you should too!

Random Ramblings I

So, this week is tough for me in terms of college. Given that fact, I’m probably not going to write about anything seriously for this next week and I’m running on 5ish hours of sleep. So I’ll just put up some random views I have based on what I’ve seen anime-wise. So might appear later on in a “full-length” post:

  • So I just finished watching the Revolutionary Girl Utena TV series and movie for the first time. Overall, it’s really a unique piece of anime, and both works were very entertaining (the movie was like whoa). I’m just wondering why we haven’t seen more of Kunihiko Ikuhara since then? He seems like he can do some more nice stuff. :3
  • I also just finished Gankutsuou, and stylistically, it was amazing. However I didn’t really much of an investment in the characters, and because it seemed such a character-driven show, I feel disappointed in how things went. It’s still a pretty decent show.
  • Am I one of the few that doesn’t care that the 3 out of the 4 characters in Lucky Star are, to some extent, normal, or that the conversations they have are also “normal”?
  • The Gurren-Lagann fiasco has pissed me off. Both sides are in the wrong; GAINAX in allowing someone to make the comments about 2ch that they did and in what I think was overreaction by having Takami Akai stepping down, and 2ch for having it’s vocal majority sort of prove that the negative comments about them are true to such an extent. I have little to no idea how Japanese culture is, so I can’t complain about the unsanctioned letting off of steam or things like that, but it steams me the most because I feel that Gurren-Lagann will probably suffer because of this.
  • On a further note on the episode that brought the brouhaha among us, I watched episode 4 of Gurren-Lagann, and I had no problems with it save for Kamina lacking the force he usually did. 😛 As I’ve mentioned before, I try not to have expectations (like with Lucky Star) so I can be surprised by what happens, usually in a good way. Well, episode 4 was very different, but by no means was it problematic to me. It’s good to step outside of the box for a bit.

To appease some people, a nice Yoko pic:

 D


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